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    Capital Ships 2

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    Darkwing
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    Capital Ships 2

    Post by Darkwing on Mon Feb 14, 2011 2:17 pm



    Dauntless-Class Heavy Cruiser
    Attack: 35 000
    HP: 75 000
    • Weapons: 15 000
    • Engines: 20 000
    • Hull: 30 000
    • Shield Generator: 10 000

    Shields: 50 000
    • Recharge: 6 Turns

    Special: 4 Heavy Ion Cannons
    Cargo Capacity: 5X Starfighter Squads
    Troop Capacity: 5X Infantry Squads
    Speed: 5
    Land: No
    Days to Build: 3 Days
    Cost: 45 000 credits
    Tech Points: 100

    Spoiler:
    Code:
    [b]Dauntless-Class Heavy Cruiser[/b]
    [spoiler][b]Attack:[/b] 35 000
    [b]HP:[/b] 75 000
    [list][*]Weapons: 15 000
    [*]Engines: 20 000
    [*]Hull: 30 000
    [*]Shield Generator: 10 000[/list]
    [b]Shields:[/b] 50 000
    [list][*]Recharge: 6 Turns[/list]
    [b]Special:[/b] 4 Heavy Ion Cannons
    [b]Cargo Capacity:[/b] 5X Starfighter Squads
    [b]Troop Capacity:[/b] 5X Infantry Squads
    [b]Speed:[/b] 5
    [b]Land:[/b] No[/spoiler]
    [b]Days to Build:[/b] 3 Days
    [b]Cost:[/b] 45 000 credits
    [b]Tech Points:[/b] 100


    Last edited by Darkwing on Wed Feb 16, 2011 1:29 pm; edited 3 times in total


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    Darkwing
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    Re: Capital Ships 2

    Post by Darkwing on Mon Feb 14, 2011 3:12 pm



    Harrow Class Star Destroyer
    Attack: 50 000
    HP: 100 000
    • Weapons: 20 000
    • Engines: 25 000
    • Shield Generator: 10 000
    • Special: 20 000
    • Hull: 25 000

    Shields: 80 000
    • Recharge: 6 turns

    Special: 2 Gravity Well Generators
    Cargo Capacity: 7X Starfighter Squads, 3X Transports
    Troop Capacity: 8X Infantry Squads, 2X Vehicle Squads
    Speed: 7
    Land: No
    Days to Build: 4
    Cost: 60 000 Credits
    Tech Points: 175

    Spoiler:
    Code:
    [b]Harrow Class Star Destroyer[/b]
    [b]Attack:[/b] 50 000
    [b]HP:[/b] 100 000
    [list][*]Weapons: 20 000
    [*]Engines: 25 000
    [*]Shield Generator: 10 000
    [*]Special: 20 000
    [*]Hull: 25 000[/list]
    [b]Shields:[/b] 80 000
    [list][*]Recharge: 6 turns[/list]
    [b]Special:[/b] 2 Gravity Well Generators
    [b]Cargo Capacity:[/b] 7X Starfighter Squads, 3X Transports
    [b]Troop Capacity:[/b] 8X Infantry Squads, 2X Vehicle Squads
    [b]Speed:[/b] 7
    [b]Land:[/b] No
    [b]Days to Build:[/b] 4
    [b]Cost:[/b] 60 000 Credits
    [b]Tech Points:[/b] 175


    Last edited by Darkwing on Tue Feb 15, 2011 12:54 pm; edited 1 time in total


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    Darkwing
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    Personal Title : Lead Administrator
    Posts : 669
    Join date : 2010-07-22
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    Re: Capital Ships 2

    Post by Darkwing on Tue Feb 15, 2011 12:37 pm



    Aggressor Destroyer
    Attack: 38, 000
    HP: 175 000

    • Weapons: 30, 000
    • Engines: 40, 000
    • Shield Generator: 25 000
    • Special: 35, 000
    • Hull: 40, 000

    Shields: 60, 000

    • Recharge: 7 Turns

    Armour: 50, 000
    Special:

    • 1x Linked Ion/Plasma Cannon (Disables opponent's shields and does 50,000 damage, 7 Turn recharge, 1 target only)
    • Orbital Assault (35,000 damage, 5 turn recharge, unable to be used in same turn as space combat)

    Cargo Capacity: 7x Starfighter Squads, 5x Transports
    Troop Capacity: 8X Infantry Squads, 4x Vehicle Squads (Light)
    Speed: 7
    Land: No
    Days to Build: 4
    Cost: 90,000 Credits
    Tech Points: 250

    Spoiler:
    Code:
    [b]Aggressor Destroyer[/b]
    [b]Attack:[/b] 38, 000
    [b]HP:[/b] 175 000
    [list]
    [*]Weapons: 30, 000
    [*]Engines: 40, 000
    [*]Shield Generator: 25 000
    [*]Special: 35, 000
    [*]Hull: 40, 000
    [/list]
    [b]Shields:[/b] 60, 000
    [list]
    [*]Recharge: 7 Turns
    [/list]
    [b]Armour:[/b] 50, 000
    [b]Special:[/b]
    [list]
    [*]1x Linked Ion/Plasma Cannon (Disables opponent's shields and does 50,000 damage, 7 Turn recharge, 1 target only)
    [*]Orbital Assault (35,000 damage, 5 turn recharge, unable to be used in same turn as space combat)
    [/list]
    [b]Cargo Capacity:[/b] 7x Starfighter Squads, 5x Transports
    [b]Troop Capacity:[/b] 8X Infantry Squads, 4x Vehicle Squads (Light)
    [b]Speed:[/b] 7
    [b]Land:[/b] No
    [b]Days to Build:[/b] 4
    [b]Cost:[/b] 90,000 Credits
    [b]Tech Points:[/b] 250


    Last edited by Darkwing on Tue Feb 15, 2011 12:59 pm; edited 3 times in total


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    Darkwing
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    Posts : 669
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    Character sheet
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    Re: Capital Ships 2

    Post by Darkwing on Tue Feb 15, 2011 12:50 pm



    Broadside-Class Cruiser KDB-1
    Attack: 35, 000
    HP: 150, 000

    • Weapons: 15, 000
    • Engines: 30, 000
    • Shield Generator: 20, 000
    • Special: 40, 000
    • Hull: 45, 000

    Shields: 25, 000

    • Recharge: 3 Turns

    Armour: 35, 000
    Special:

    • Missile Barrage (5 turn reload, 80, 000 damage per barrage)
    • Orbital Assault (40, 000 Damage, 5 Turn Reload, Cannot be used in same turn as space combat

    Cargo Capacity: 2x Starfighter Squads, 1x Transport
    Troop Capacity: 3x Infantry Squads
    Speed: 5
    Land: No
    Days to Build: 3
    Cost: 60, 000 Credits
    Tech Points: 150

    Spoiler:
    Code:
    [b]Broadside-Class Cruiser KDB-1[/b]
    [b]Attack:[/b] 35, 000
    [b]HP:[/b] 150, 000
    [list]
    [*]Weapons: 15, 000
    [*]Engines: 30, 000
    [*]Shield Generator: 20, 000
    [*]Special: 40, 000
    [*]Hull: 45, 000
    [/list]
    [b]Shields:[/b] 25, 000
    [list]
    [*]Recharge: 3 Turns
    [/list]
    [b]Armour:[/b] 35, 000
    [b]Special:[/b]
    [list]
    [*]Missile Barrage (5 turn reload, 80, 000 damage per barrage)
    [*]Orbital Assault (40, 000 Damage, 5 Turn Reload, Cannot be used in same turn as space combat
    [/list]
    [b]Cargo Capacity:[/b] 2x Starfighter Squads, 1x Transport
    [b]Troop Capacity:[/b] 3x Infantry Squads
    [b]Speed:[/b] 5
    [b]Land:[/b] No
    [b]Days to Build:[/b] 3
    [b]Cost:[/b] 60, 000 Credits
    [b]Tech Points:[/b] 150


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    Darkwing
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    Personal Title : Lead Administrator
    Posts : 669
    Join date : 2010-07-22
    Age : 26

    Character sheet
    Force Level:
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    Re: Capital Ships 2

    Post by Darkwing on Tue Feb 15, 2011 1:44 pm



    Imperial II-Class Star Destroyer
    Attack: 85, 000
    HP: 225, 000

    • Weapons: 45, 000
    • Engines: 40, 000
    • Shield Generator: 45, 000
    • Special: 30, 000
    • Hull: 65, 000

    Shields: 75, 000

    • Recharge: 6 Turns

    Special:

    • 5x Tractor Beams (Holds 1-5 ships for 5 turns, tractored ship is inoperable during this time)
    • 5x Ion Cannons (Can disable up to 5 ship's shields, 3 turn recharge)
    • Orbital Assault (80 000 damage, 7 turn reload, cannot be used during space combat)

    Cargo Capacity: 20x Starfighter Squads, 10x Transports
    Troop Capacity: 50x Infantry Squads, 20x Vehicle Squads (Light, Heavy or Air)
    Speed: 8
    Land: No
    Days to Build: 4
    Cost: 80, 000 Credits
    Tech Points: 300

    Spoiler:
    Code:
    [b]Imperial II-Class Star Destroyer[/b]
    [b]Attack:[/b] 85, 000
    [b]HP:[/b] 225, 000
    [list]
    [*]Weapons: 45, 000
    [*]Engines: 40, 000
    [*]Shield Generator: 45, 000
    [*]Special: 30, 000
    [*]Hull: 65, 000
    [/list]
    [b]Shields:[/b] 75, 000
    [list]
    [*]Recharge: 6 Turns
    [/list]
    [b]Special:[/b]
    [list]
    [*]5x Tractor Beams (Holds 1-5 ships for 5 turns, tractored ship is inoperable during this time)
    [*]5x Ion Cannons (Can disable up to 5 ship's shields, 3 turn recharge)
    [*]Orbital Assault (80 000 damage, 7 turn reload, cannot be used during space combat)
    [/list]
    [b]Cargo Capacity:[/b] 20x Starfighter Squads, 10x Transports
    [b]Troop Capacity:[/b] 50x Infantry Squads, 20x Vehicle Squads (Light, Heavy or Air)
    [b]Speed:[/b] 8
    [b]Land:[/b] No
    [b]Days to Build:[/b] 4
    [b]Cost:[/b] 80, 000 Credits
    [b]Tech Points:[/b] 300


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    Re: Capital Ships 2

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